Cycle 2 – Activity 4: Objects and Rules

Different objects within the game have different purposes and contribute to the game in different ways. The most relevant objects are listed in the table below including its purpose, relationship and interaction to another.

Object Purpose Relationship Interaction
Shovel Used to kill the enemy When contact with enemy, the enemy dies and player gains point Aim and activated by player
Snakes Deal damage to the player When contact with player, player takes damage reduced from health point Slide along the floor and targeted on the player
(Vary shapes) Obstacles For the player and enemy to navigate around, can be used as cover for player Just a static object placed on the world, both for decoration and purpose Solid object which cannot be passed through by anything

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